![]() Weapon accuracy, rate of fire and recoil are affected by the player character's skill level, as is the speed of reloading and clearing jams. Loot is largely randomized, which means that what guns you find varies widely from one playthrough to the next. Weapons and ammunition can be found by looting various buildings in the valley, like houses, gun shops, police stations and military camps. It is also worth mentioning that some of the guns in-game has some minor changes and/or features to their real-life models. Some guns are described as being rechambered in more common calibers, and 'similar' calibers are grouped together for simplicity's sake (e.g. Due to the sheer variety of different guns available, calibers are simplified somewhat for gameplay purposes. ![]() The game's combat has an equal focus on melee weapons and firearms, and it features some 100 firearms divided into several categories across nine calibers. Players control multiple characters as they scavenge supplies, sneak and fight to survive and protect their group of fellow survivors. It blends various genres including action, stealth, simulation and survival horror in its depiction of a zombie apocalypse as it strikes in the remote Trumbull County somewhere in the United States. State of Decay is a 2013 third-person open world zombie apocalypse video game developed by Undead Labs and published by Microsoft Studios. Xbox 360 Xbox One Microsoft Windows Xbox Series X/SĪction-adventure Survival horror Stealth Third-person shooter
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